Monday, December 24, 2012

Last night I met Bill Murray again.

Last night I met Bill Murray again.  It was the second time in the past few months.  This time, we were at an outdoor wrap party.  

I made my way over to him as he was walking down the city street which had been closed off and slipped my arm into his.  He greeted another fellow next to him and turned to greet me, but paused a short moment.  I couldn't tell if it was excitement or surprise in his voice when he said 'Well, hello to you!', but it meant all I needed to know.  

'Do you remember me?' I hid my giddiness well.  

'I do!' he confirmed.

I smiled wide.  The last time we had met was during an awards show.  I found myself seated in the same aisle, but several seats down.  Whispering to each person in turn that I could not see for the large head in my way and asking politely if they would switch seats with me, being this was my first awards ceremony.  Graciously and miraculously, they all obliged until I had found myself seated next to Bill Murray.  We shared some jokes, some smiles, and we seemed to silently agree that the several hours we sat next to one another would have seemed like several more had I kept my original seat.  After the ceremony, we were ushered out and I was too embarrassed to cling to him longer.  I left him behind without sharing my name or why I was there.

We walked through the streets, arms entangled, greeting others and laughing.  Then the music lowered.  A man in a tuxedo stood on the balcony three or four floors up on a skyscraper in the center of the street.  He greeted everyone, to which Mr. Murray had a rude reply.  The crowd chortled in unison.

The man spoke in length, but the echo of his voice reverberated on the speakers so that his words were difficult to understand.  Men on the ground level began shouting numbers up at him.  I realized I was standing in the middle of an auction.  

Bill turned to me and placed his hand on mine as he carefully slid his arm away.  "Excuse me miss." He pointed at me and smiled.  "Don't go anywhere."

I smiled politely and nodded as he took three large steps to another suited man and spoke softly in his ear.  The man nodded with a look of concern, or was it anger.  I could not tell.  Bill moved on to shake hands with a very lovely lady behind him then and the next time I looked, the man he had whispered to was gone.  I suddenly felt very insecure.  That woman he was speaking with was much prettier than me and Bill was among people who understood and knew this event.  The embarrassment which had overcome me at the rewards ceremony a few months back had returned and I looked around to find an escape.

An arm slipped in mine, startling me.  I turned, and it was Bill with his most charming smile.  He leaned in to whisper in my ear.  

"I need to leave.  Would you come with me?  Or would you rather run off again?"

He was unhappy about my departure last time... I blushed and agreed to go with him.  We walked a slightly quickened pace to the edge of the closed road and he helped me into a limousine.  I began to try to explain what had happened the last time, how I got to be sitting next to him and why I had left the way I did, but my mind was betraying me.  The thoughts kept jumping to the tuxedo on the balcony and the suit Bill had whispered to, and I had to keep pausing my story and restarting.  He listened politely, or didn't listen at all.  I was too embarrassed to meet his eyes and find out.

Before I was able to finish, we had arrived.  He held out his hand for mine and I gave it to him with an empty feeling in my stomach and, what I could only imagine, a sad look in my eyes.  He lead me down a half flight of stairs where he unlocked an orange-red door with one hand.  It opened to a beautiful apartment.  The decor was contemporary with grey and black designer rugs, an orange-red sofa, and orange-red lamps hanging low from the ceiling.  Bill lead me towards a couch and began hurrying through his rooms.  Unsure of what to do or say for fear of annoying him, I sat quietly on the edge of the couch and watched him.

I heard the turn of the lock then.  "Bill?"  I called out and his head emerged from the doorway to the room he was in.  He cursed under his breath, hurriedly but gently grabbed my wrist, pulled me around the couch, and into the room.  He shut and locked the door, turned, and in a moment I was in his arms.  He held me against him, breathing as quietly as possible, and we listened to someone fumbling through the room outside.  Then they came to the door which hid us.  I looked up at Bill, his eyes shut in painful realization.  The doorknob jiggled, a voice cursed, and a frustrated punch sounded on the door.

"Bill!"  The voice was eerily familiar and a chill ran down my spine.  'What is he doing here?' I thought.  In a moment of panic, I moved to break Bills grasp on me and get us out of there, but he kept me there.  I turned my eyes back to his and showed him the most pleading, rushed look I could muster... but he only kissed me.  It wasn't a lovers' kiss fraught with passion, but a loving kiss.  The kind that says 'I need you here right now'.  But it was broken when the door burst open.  Bill hugged me tight, keeping his back towards the door, but I could see the man enter over his shoulder.

There he stood.  Thick, black leather boots, cargo pants, wife beater, tactical vest, short hair, and an arm... an arm made of metal with a long spike on the end of it.  The butterflies in my stomach, whirling from the sudden kiss, had dropped dead and piled as high as my throat.  My eyes burned and I shut them.  As long as I'm in these arms, I'm safe.

"Merle?"  Bill said softly, "I don't have anything you want."

"Oh but you do!" His boots fell heavy on the floor as he circled around us.  "You've had it all along."  His last footfall came short as he reached our side. He had only just noticed me.  'As long as I'm in these arms, I'm safe.'  "Who's your little girlfriend?"

Bill didn't answer him.  I opened my eyes and turned just enough to see him standing there, leaning on his back foot, his elbow braced against his side with the rest of his metal arm raised, and a grin, that shit eating grin as if he had just caught an animal he had been hunting for days.  'As long as I'm in these arms, I'm safe.'

"Come on in fellas!" he called, "I've got him here... and he's got a surprise for us too."

Four, six, too many footsteps to count.  The arms around me were wrenched away behind Bill's back.  The same to mine.  He looked at me with sadness, or anger, or defeat in his eyes, I couldn't tell.  He said nothing.  Merle continued to instruct the men to take him out.  Bill kept his eyes on me till they walked him backwards out of the room and he disappeared around the doorway.  Merle replaced my view then and spit sideways onto the floor.  He leaned down a bit until his nose was mere inches from mine.  He was blurry through my tears.  "Hey there C".  In an instant he stood, I could see the shadow of his metal arm raise on the floor and come back down.  I heard a clang as it smashed into my head and all was blackness and silence.

I awoke laying on a cot.  There were no sheets on it and I had been changed from my evening dress to a small grey T-shirt and sweatpants, but my underwear was the same.  I was in a tent.  Only the cot, a bucket, and a styrofoam chest was inside.  Strangely, my head didn't hurt, but I rubbed where I had been struck.  A patch of my hair was missing and I felt the bumpy stitches and scar tissue.  I rubbed gently, counting each ridge.  One, two, three, four, five, six, but the bumps melted into one another and it became impossible to count.  I sat up and stood, hunched over for the height of the tent, and reached out to unzip the door.  I paused, suddenly remembering who I was with, but heard nothing.  Just wind, birds, bugs, and the crackling of a fire.  I unzipped and stepped out into the sunlight, stretching my back.

"Good mornin' sleeping beauty!" Merle was sitting on a chunk of concrete in front of the fire with some kind of animal on a stick.  I looked around, but saw no one else.

"Principle photography is over, Merle.  What are you doing?"

"That's not what's important."  He watched me as I sat on a log across from him.  "What's important is us."

I rubbed my eyes so my disbelief couldn't be seen.  We had wrapped on that storyline back in August.  Yes, we had something between us, but the writers decided to end it and had me escape him in the season finale.  It hadn't aired yet, for all I knew it was still in post production, but this was insane.  He can't possibly have thought it was real.  He's an actor too, isn't he?  He still has that thing on his arm, though, and who knows if he's sharpened it or not.  My best bet is to play along till I can get away.

I let my arms drop to my knees.  "Why'd you hit me?"

He shrugged.  That's it.  That was his answer.  I would have smacked him.  I would have stabbed him.  He had the weapon, though, not me.  I caught myself showing anger, but quickly fixed my face.

"Well, I'm here now."  I pushed myself up and walked around him to rub his shoulders.  He let out a little moan of approval and I leaned over and kissed his cheek.  "Make some for me, I'm starving to death."  I stepped back into the tent and left him to make me some food. 

Inside, I opened the chest.  I was hoping to find my cell phone, though I couldn't imagine why it would have been here.  I had left my little bag at Bill's apartment.  Bill... I wonder what they had done with him.  Who were all those people with Merle?  I suppose they were extras from the Woodbury set.  I wondered if he would be taking me back there.  I'd play along till then and I could use someone's phone to call Daryl. 

Fiddling through the contents of the chest, I found a tactical belt, a couple handguns without ammunition, some make-up, bits of hard plastic which had once belonged to something else now broken and missing, and some paper... A script or a list, it was hard to tell by the format of it.  Six pages, I counted.

"You like that?"  Merle had poked his head through the tent flap.

"What is this?"

"That's my plan for my brother when I find him.  I'm going to do all sort of horrible things to that little prick."

I dropped the stapled papers back into the chest and stood staring down at it.  It was half filled with useless bits of things, it may as well have been empty.  Even so, it was less empty than I had felt at that moment.  I loved Daryl.  He felt the same about me.  I was just a minor character with barely a name and only a tiny bit of screen time, but Daryl had talked the writers into having me escape Merle and fall in love with him in a twist of cruel irony.  Merle's character had everything Daryl's didn't growing up in this fictional world and he wanted to have everything Merle didn't by his end - his arm, his place, his men, his love.  I thought it was brilliant and, luckily, the writers did too.  They agreed to have me escape by the end of the season and they would develop my character over the next.  Daryl had his biggest smile when he told me.  I loved him so much.

"You best eat this now 'cause we're headin' out before it gets too late!" Merle called from outside the tent.  I stepped out and ate my meat on a stick.  The stick had more taste than the meat did, and was probably more tender.  It was a shame I couldn't eat it.

Merle had everything packed by the time I had finished chewing my last bite.  He carried nearly everything except the styrofoam chest.  I thought of picking things out of the chest and dropping them as we went, to leave a trail or to lighten the load or just to deny him of the things, but he walked behind me always and would have seen them drop.  When twilight came, we would make camp.  He'd stab some animal or I'd pick some passion fruit, we'd eat, and then we'd go to sleep on that tiny cot together.  He'd hold my breast as he slept with his good hand, but I'd move it down to hold my rib instead.  When he squeezed, I'd take a deep breath in hopes that he wouldn't feel my ribs.  He did a couple times and moved his hand back up.  I'd move it back down.  All in all, I didn't get much sleep.

Finally, one afternoon, we found ourselves looking over the city.  It wasn't Woodbury, but the same city Merle had plucked me from.  I shook my head, not knowing what to think or say or feel.  That night, just before dawn, I slipped from his arms.  He made a noise in protest, but I whispered I just had to pee and would be right back.  He snored in response.  I slipped out, stepped quietly in the leaves till I was sure I was out of range, and bolted.  I ran as fast and as hard as I could on the little food I had eaten and several sleepless nights.  By the time I reached the city, the sun had risen.

The first building I came upon was a parking garage.  I recognized it.  I ran up the steps, nearly out of my last breath and then I heard him. 

"Cynthia!  Come on!"  It was Daryl.  He had his crossbow and was leaning over the edge of the stairs a few flights up from me.  New energy filled me and I took the steps two at a time.  His hugs and kisses were at the end of this race and I would make it; and I did.  He had stayed on that level waiting for me and I slammed into his body and threw my arms around him.  He kissed my cheek hard as if to make up for the time we had missed together.

"Daryl!  ... Merle!"  I was gasping for breath and still felt like I was getting no air.  Daryl picked me up and carried me the last few flights of stairs.  He slowed a little as we went into the corridor that lead to the roof, taking the steps two at a time.  He kicked the door open, sat me down, and bent over for a breath or two. 

Tears immediately filled my eyes.  Rick and Glenn, Andrea, Dale, Lorri and Carl, T-Dog, Carol, even Michonne.  They hugged me and rubbed my back.  Carol had tears in her eyes.  Dale hugged me a little longer and a little tighter than the rest.  Lorri whispered how glad she was I was okay as she hugged me.  Glenn gave me an awkward half hug and smiled sheepishly... and then a gunshot.

Glenn flew backwards, blood spattered everywhere behind him.  Carol and I screamed in unison.  Rick began spouting off commands, I saw Lorri grab Carl in my peripheral vision, Andrea cocked her handgun, Michonne drew her sword.  I stared at Glenn's half-missing face in disbelief.  T-Dog dropped to his knees beside him and hung over Glenn's body.  'No...' I thought, 'Maggie...'  I gasped and turned. 

"Daryl!"  He was standing with his crossbow cocked and ready aiming every which way, darting his sights quickly from rooftop to rooftop.  I ran over and grabbed his arm.  "Daryl, It's Merle!"

"I'm not afraid of him." He shook off my grasp with his elbow and turned his aim to the door.

"You don't understand.  You have two pages, Daryl.  He has six."  That got his attention.  "He's going to kill you.  We have to get out of here!"

Another gunshot sounded.  My first thought was that it had missed, but when I turned, Carol was in Dale's arms, gasping for breath with a punctured lung.  My eyes filled with tears.  We were target practice on this roof.  We had to get down.  I quickly turned, but became full of rage when I saw Michonne standing there with her sword at the ready as if it would help in this situation.  I wanted to run her through.  I wanted Rick to shoot her in her stupid head.  Rick...

Rick was letting off rounds of gunshots at the nearest roof.  Andrea was standing next to him doing the same.  The gunshot had gotten the attention of walkers and they crowded the streets below us in their disheveled and bloodied states.  I blinked the tears from my eyes and ran to Rick.

"Rick.  It's Merle.  He's here for Daryl.  Please..."

Rick was the only other cast member who knew about Daryl and I.  He glanced over to Lorri and Carl, turned to me and nodded.  "Everyone with me!" he called out, grabbed his bag of weapons, and ran for the door.  When he reached it, it flew open and there was Merle.  He aimed a sawed off shotgun straight at me in his good hand.  'I'm a minor character' I thought as I watched the barrel jerk upwards in slow motion, the fire and smoke tumble slowly from the barrel, and the bits of bullet float towards me.  They hit me full force in the chest and I fell backwards.

The landing hurt worse than the shot.  I heard everyone yelling far away.  I saw grey sky and nothing else.  'I'm expendable' I thought... 'They killed me off before I could be a major character...'

Then I woke up.

Sunday, October 14, 2012

Vision

Over the course of the next moments, a wave of excitement and energy swept over Ship and he felt he needed to move his legs.  He adjusted himself and reached a hand out to his side where a tall, dark object stood.  It was firm and rugged under his fingers.  He planted a foot downward into the green below him and wriggled at the touch of a few blades slipping between his toes.  Pushing himself up from his knee, and sliding his hand up the rough, tiny wall, Ship stood.

He gazed upwards again, watching the blue-white blinking in the green which waved and whispered to him.  Always keeping his hand upon the wall, he followed it.  Putting one foot carefully in front of the other, he stepped around until he found himself in the same place he was standing before.  Again, he circled it.  Again, faster this time.  Faster and faster until he broke out in a run.  Never letting his fingers lose touch of the rough wall for more than an instant, he leapt over the pieces of the wall which jutted out from the ground.  'Reee!' he called out.

Clumsily, he bounced to a halt and bent over with his hands on his slightly bend knees.  'Troo' he let out as he tried to catch his breath.  He looked up and patted the wall.  'Tree,' he said to it, and tree waved down at him in thanks.  Ship leaned up against it and looked out at his surroundings.  In the distance were blue-purple points with white tops, yellow and blue and green painted the bit below it. 

His stomach gave an awful lurch then.  Something he had not felt before.  He felt the need to put something in his mouth then... but what?  His eyes still slightly blurry to the colors ahead of him, Ship hesitated.  After another lurch, Ship pushed himself from the tree and stepped back out into the sun.  He began to walk.

As he walked, he named the things he saw, and his eyes became sharper and the colors stood out to him.  He passed through trees so thick they blotted out the blue above.  He walked past great golden tunnels without roofs in the ground with walls ten thousand feet high.  He jumped over streams and waded through rivers and swam across lakes.  He found some more trees with sweet smelling balls growing from them which he decided to suck on.  The sugar caked on his teeth and the juice flowed down his cheeks.

Continuing on, Ship passed a lake so large he could not see the other side.  He climbed rocks and peaked down dark caves.  He walked through valleys and rolled down hills.  So many colors and smells and sights he had never felt before... and Ship was happy.

Stepping between trees taller than he could see, Ship kicked at the needles under his feet and he heard a sound.  Ship froze and looked around.  He saw nothing, but then he heard it again.  A soft ruffle a few yards away.  He turned to look in the direction of the noise and he saw the world move.  As it moved, Ship was able to make out its shape... an odd box with long twigs beneath it.  From the box came a long, curved branch with a lump on the end.  The lump had two leaves of the same color on either side and two black spots and the pointed end was moving.  Ship stepped slightly closer to it, and it turned its two black spots to face him.  This wasn't a moving tree - it was another thing like him... but different.

Ship continued closer to it, and it stepped a few paces away from him.  He followed it, carefully stepping softly into the needles to make as little noise as possible and yet, with a twitch of its ears, it would match Ship's pace and step away.  Then, a crack, a giggle, and the deer was gone.  Ship, just as startled, forgot about the deer and ducked down behind a tree.  The sound he heard next was the most beautiful sound he had ever heard.

It sounded like the shadows he had known so well before being thrust into this other world.  It was higher pitched, and it hummed up and down and down and up.  Finding his courage, Ship leaned out from behind the tree and, as carefully as with the deer, stepped up behind another one slowly making his way toward the sound.  Then the sound stopped.  It was then he saw her.  Another living thing, more like himself, but shorter and different in stature with longer, black hair.  She wore aquamarine cloth which seemed to glow against the rusty needles around her.  She was looking around the forest, golden teardrops dangling from her ears.

'Hello?' she called out.

Ship, overwhelmed with excitement, stepped out from behind his tree.  The girl gasped as she turned to see him there.  He stood, frozen in place, unsure of what to say or do.  The woman turned to face him and reached out a hand.  Ship paused, but her smile calmed the bubbles inside him. 

'It's alright.  I will lead you.  Do not be afraid.'  Ship stepped up and took her hand, looking into her eyes. 

'Vision' he said to her, repeating the last sounds he thought he heard her sing.  His sight, even within the walls he had always known, had never been so clear.

Saturday, September 22, 2012

Ship

A man sits.  He sees before him a wall.  He sees to his left, a wall.  He sees to his right, a wall.  Upon such a wall is a screen, which he may touch.  Upon the screen is an image.  What the image is, a man cannot say.  The image is a darker shade of grey from the wall, so a man knows it is there.  But the image changes.  It changes as routine which a man may or may not recognize. 

From his arms grow tubes.  Grey tubes with darker grey matter which flows in and out of him at all times.  There is no time here.  There are the walls and the shadows upon them.  In the distance, beyond his walls, a man can hear sounds.  They are muffled voices coming from the shadows.  He speaks to them in a language he made up.  In this man's mind, he has remembered the shadow's shapes and molded the shapes into new shapes.

This man has earned the attention of the voices.  They have become louder, closer, and yet the images remain the same.

All at once, the wall splits open.  The man can see nothing but bright, blinding white.  It hurts his eyes.  He cries out in pain.  'No!  No!' he says, 'Please!', but in his blindness he can only feel the tubes being torn from his flesh.  He can only feel weight under his arms lifting him.  He can only hear the shadows speak, but he cannot see them.  'First you must name yourself,' they say.  'Then you must name the world.  Then you must return, and name us.'

'Please, no!' the man cries out, unhearing.  'I don't want to go!  I'm not ready!'

Pain shoots from his knees as they hit the ground over and over.  He can hear rhythmic pounding on the ground beneath him.  The weight below his arms shoots through the rest of his body as he falls unceremoniously to the ground.

Blinded and weak, he curls up and cries.  He lays for a long time, his eyes shut tight, until he sees something.  A shadow.  A familiar shadow on the back of his eyelids.  'Oh!' he mutters under his breath in sudden comfort.  He reaches out to touch the shadow, as he often has, but finds an unknown sensation.  This shadow is not flat and smooth as the others.  It is in pieces, long, flat and thin.  They are bendable, and yet springy.  In a panic, the man also realizes he cannot see his arm.  It has also become a shadow.

His breath quicken, he opens his eyes just a tiny bit.  It is so bright, but not all the white he has seen before.  This is something new.  Blurred colors, amazing and beautiful, in shapes indistinguishable.  The man looks down towards the ground beneath him and grabs, with both hands, the slender green blades.  Crawling forward, tearing the soft blades with a satisfying *rip* each step, the man suddenly falls hand-first into something else.  It is like air, but thicker.  It falls and makes noise as he lifts his hand out of it and back in.  Watching the blurred vision of his hand, he listened to it *blip, blop, drip, drop* from his fingers back into itself. 

With a frightened, but excited and adventurous smile, he plunges his face into the substance and quickly finds he is unable to breathe.  In a sudden jerk, he rips his head upward and backward, choking and sputtering.  He wipes his face of the thing quickly as he can and blinks up at the blue and green shadows waving above him with a soft whisper. 

Exhausted and confused, the man sprawls out and stares and thinks.  He thinks a long time.  The bright light which hurt him so badly earlier is not so painful now, though his vision is too blurred to understand.  Remembering something and once again, feeling adventurous, he pushes himself up and leans over the edge of the green blades.  Looking down at the odd substance which stopped his breath, he saw a new shadow.  This one pinkish brown, with darker brown above it, two whitish spots in the middle and a gaping dark red hole which seemed to mimic his mouth movements. 

He reached out slowly, carefully, to touch this shadow, and it danced and *shlip-shlopped* about.  When he smiled, the dark hole became a white line.  He reached out and grabbed the shadow and lifted it to his eyes to get a closer look, but it seeped through his fingers.

'Ship..' he said to the dancing shadow below his hand.  *Ship, ship* the water replied. 

Monday, December 26, 2011

Here follows the account of the Seven Sisters and the Forming of Temnoriven.

Temnoriven was born under the will of the Seven Sisters.  Each agreed upon ruling for an Era of the world during which they may form it to their liking.


First, the eldest sister, Lucinda, formed the world in fire and quakes.  It was hot, barren, and bright and grew in power for 2150 years.  At the end of her reign, Lucinda retreated from the world to watch it from afar as a yellow sun and continues to gift Temnoriven with daytime. 

Lucinda is often depicted as the largest sister, dressed in yellow or red, carries a shield, and has a sun behind her head.  She is worshiped today as the Deity of Leadership and Power.  Her symbol is the Sun and her direction is Northeast.


The Second Age of Temnoriven was ruled by Hyetal, who felt the power bestowed upon Temnoriven by her elder sister was too great and unpredictable.  Hyetal countered Lucinda's rule by covering half of the world with water.  This cooled and broke apart the hard surface Lucinda had created, which infuriated her.  She attempted to take Temnoriven back, but Hyetal's oceans still crept into the darkened land by way of rivers and streams.  The sisters had become such rivals, that Hyetal retreated from the world at the end of her reign to watch it from afar as the blue moon, and gifted Temnoriven a cool escape from the garish sun each night. 

Hyetal is often depicted similarly to Lucinda, but wears blue, carries a pitcher of water, and has a crescent moon behind her head.  She is worshiped today as the Deity of Balance and Creativity.  Her symbol is the Crescent Moon and her direction is Northwest


Saiga, the third eldest, did not like her sisters fighting over the world which was no longer theirs to rule.  For this reason, Saiga used the embers and water of her sisters to create life.  Her first creatures were replicas of her sisters, born of flame and water which she named Elemenkin.  Saiga then created plants and trees and spread them through both the land and the water.  Lastly, she made the insects and creatures to inhabit the land and rule it as their own.  At the end of her reign, Saiga gifted the flora and fauna the ability to procreate and evolve and retreated to become the stars. 

Saiga is depicted being the tallest sister, wearing green, holding a staff, and with a crown of leaves around her head.  She is worshiped today as the head Deity of Life and Health.  Her symbol is the Leaf and her direction is North.


The middle sister, Eru, reigned the next 2150 years.  At first, she was unsure what to do with the world her elder three sisters had given her.  Over time, she noticed that the creatures Saiga had created did not have direction or purpose.  To resolve this, Eru assisted the creatures and evolved them into intelligent beings which could reason and learn.  Under Eru's rule, the Forest Folk were born as elves, fairies, halflings, trolls, satyrs, and other Folk-Animal hybrids.  They created tools and language, learned to hunt and farm, and formed the Temnorivan Calendar which is still used today.  At the end of the Fourth Age, Eru gifted Temnoriven with a book containing all of the knowledge of her sisters so that it would not be forgotten and retreated into the now unknown.

Eru is depicted as one of the smallest sisters, although she is the fourth eldest, wearing silver and a small bronze crown and holding a golden book.  She is worshiped today as the Deity of Knowledge and Decisions.  Her symbol is the Circle and her direction is Southwest.


The Fifth Age was ruled by Whisk, whose mischievous and curious nature changed the future of Temnoriven forever.  Whisk created storms and winds which froze the sea and wreaked havoc on the land.  This forced many of the creatures and Forest Folk to travel from their homes as the great ice lakes spread over the land.  It is said that nearly half the inhabitants of Temnoriven lost their lives under Whisk and it was during this time that the Book of Eru was lost.  At the end of her reign, Whisk chose not to give a gift and her four elder sisters, furious with her irresponsibility, forced Whisk to carry the souls of the dead and watch over them for her eternity.  Whisk later discovered a way to combine the souls of the dead with her wind and storms to make her own Elemenkin.

Whisk is depicted as wearing white and carrying nothing.  She is worshiped today as the Deity of Chaos and Whimsy.  Her symbol is the Spiral and her direction is East.


Drega, the second youngest sister, began her reign by melting the Great Ice Lakes and forming the land as best she could.  Saiga granted her Elemenkin made from rock and mud to assist in reforming the land, but it was still not enough.  Drega decided to spark The Dwarven Wars of the north which waged for over 1000 years for control of the Forbidden Nothern Mountains and Chrysehills (kreece-illz) to the west which she was able to form using the energy from the dead's souls.  Furious and lost without the Book of Eru, some Forest Folk turned to conquest and war in hopes of retrieving the lost relic, allowing Drega to create the many lakes, rivers, grand waterfalls, forests and plains throughout Temnoriven as well as the islands to the southeast.  Some Forest Folk had even begun tapping into the powerful presence of Whisk and Drega and learned to use necromancy and other dark magics against their foes.  At the end of her reign, Drega gifted the beings of Temnoriven with the ever-changing land to rule over themselves, and retreated to the center of the world.

Drega is depicted wearing brown and carrying a bloodied weapon.  She is worshiped today as the Deity of War and Conquest.  Her symbol is the Triangle and her direction is West.


The youngest sister, Vamora was displeased with the fighting and destruction which her sisters had caused and began her reign by piercing the hearts of the world's leaders and bringing an end to the wars.  She granted the dead a means of fertilizing Drega's ground, so that they may also assist in rebuilding the forests and townships which had been cut down and destroyed in battle.  Temnoriven remained peaceful as the Forest Folk and other creatures repopulated the world for the remainder of Vamora's reign.  She loved Temnoriven so much that she decided to gift the beings their own free will and remained in Temnoriven as an unseen benevolent presence for her eternity.

Vamora is depicted wearing many colors and a small crown of flowers and carries a bow.  She is worshiped today as the Deity of Peace and Fertility.  Her symbol is the Heart and her direction is Southeast.

The Seven SistersThe Seven Sisters

Monday, January 31, 2011

Thoughts Exposed: The Geographic History Edition

*** Why haven't we dug to the center of the Earth yet?  I have a theory that there are intelligent beings living under the oceanic crust of the Earth and the gaseous output of their industry is causing the Earth to expand, thinning our crust, and heating our oceans which, in turn, is heating our atmosphere and causing Global Warming.  I'd really like to save the world by going down there and telling them to stop it.. maybe bring some Green technologies to them as well.

But I don't know where to start digging, what tools to use, what to say to them (my theory leads me to believe that they speak Australian), and what technologies, if any, I should introduce them to.

Any help appreciated, thank you.

And you're welcome!


*** Could a T-Rex digest a waffle, or would it make him sick?


*** If the top never stops spinning, it means he's dreaming.. is it the same with our Earth?

*** Glaciers are alive.  They're kept to the north and south by the God and Goddess El Nino and La Nina.  The God and Goddess use their hispanic heritage to warm the seas and keep the evil glaciers at bay(pun)... but the Glaciers are getting stronger and the God and Goddess are becoming impatient.  The Glaciers advance, threatening a second ice age, then the heat is turned up causing Global Warming.  This is why the scientists are so confused.

*** Did you know that only the half of the moon that faces us has "seas"?  They're empty, of course, and the moon is sad about that, so she's always trying to steal our water.  That's why we have tides.

*** If dinosaurs turned into birds, then dinosaurs were delicious.  That's why they went extinct.

*** If we were to close down every Starbucks on our planet, it would be a very barren place.

*** If God created the Earth, then he created the tectonic plates that we're living on.  That means that we're all little things running around on God's plate.  We can only hope that mankind is on the dessert menu that God looks at, but decides that he's too full or too cheap to order.  Though, if he's too full, he could just order us for dessert to take home... That means mankind's only hope is that God is cheap or can't afford dessert, in which case we should probably stop giving him money...

*** Italy looks like a boot.

*** If Atlantis exists, it is either under the water or buried under a lot of dirt.

*** Rivers always flow towards larger bodies of water.  Well, duh... if they started flowing the other way, then it would become the larger body of water.

*** Time is relative and only exists as we know it here on Earth.  If you leave the Earth, time slows down an awful lot.. so if it takes "39 days" to get to Mars, is that in Earth days or Space days?

*** If Creationism is completely true, don't you think God would have gotten bored after a while and threw in evolution just to keep things interesting?

*** There are some small flowered plants, like the venus fly trap, that eat the meat of insects and even small reptiles and mammals... let's just be thankful that there aren't any trees like that.

*** Stop your bitching, Pluto isn't a planet.  He's a yellow lab.

*** America is a hemisphere, not a country.

*** There once was a raptor from Greece
       Who migrated north of the seas
       There was a bad snow storm
       But his blood was too warm
       And now he's all sorts of deceased

*** The Earth was flat before someone filled it with dirt and water.


-The End-

Friday, January 28, 2011

New LARP - History and Politics

Unconquered

The world is ancient, but the lifeforms are young.  In fact, other than the plants and bacterium, no creatures are indigenous to this land.  They have come from alternate dimensions and universes.  It is because of this that the variety of beings in this land is so great (and you can be nearly any race in your imagination).  The land itself is wild and unconquered, and there is an ongoing battle for control.

Not all beings are friendly, and a slew of uncivilized, nomadic creatures roam the land.  Some monsters will be premade but, along with the Sword and Shield, Alchemy/Magic, and Physical Abilities, a fourth Ability class (Monster Abilities) can be used to custom create your own monsters unique to your part of this unconquered land.

Some beings have joined together, though, to form small towns and cities.  Since any technology from their own worlds is rendered useless in the transition into this world, they have had to use their collective intelligence and skills to create weapons and armor out of the resources found on this planet.  It is only through working together have we accomplished so much, but with all unconquered worlds, there is a taste of greed that cannot be ignored.

Each group or "Keep" can choose a name for themselves.  They are their own entity and may choose to rule their land however they wish, be it with a single ruler chosen with an election or a tournament, or a group of rulers with different duties.  Rulers may change as often as each week, each month, or each year depending upon how that Keep is chosen to be run.  There are no distance limits for Keeps and there can me multiple groups in a single area, but it can be a dangerous thing to build your town in the shadow of another.  A Keep may choose to invade another and, if successful, gains control of that Keep.

For instance, Windtree Keep, lead by a ruler elected once a month, is only 10 miles from Shadow Bay Keep, a smaller group controlled by a single ruler who has won his or her title in a tournament.  Windtree Keep has decided to invade Shadow Bay Keep.  There is a battle held at Shadow Bay Keep's home park.  If Windtree Keep is triumphant, Shadow Bay Keep would now be under the rule of the Barony of Windtree and would either have to adopt Windtree's political rules or be allowed to continue with their own, as chosen by the victorious leader.  If Shadow Bay Keep is triumphant, then no changes would be made and the members of Windtree Keep must return home defeated.

Not all conquering must be hostile.  Shadow Bay Keep may choose to join forces with Windtree Keep to become a Barony if agreed upon by both groups.  There may be goods or services involved in the transaction as well.  However, whether the joining is hostile or friendly, the groups must stay at their individual home parks in order to become a Barony.  Two to four groups will become a Duchy and five or more groups become a Kingdom.  If the groups decide to join together at the same home park, they would be considered one Keep under one name.

New LARP - Spells and Abilities

There are 3 main classes of abilities.  We haven't assigned point values to them yet, but they will be worth 2-10 points each.  You start your character with 10 beginning points.  Each meeting you come to, you get a new skill point.  You can spend your skill points right away or save them to "buy" better abilities. There is a character max of 75 points. (The point amounts and max may change as we assign points)

You do NOT have to buy all abilities within the same class, but some higher abilities have prerequisites (we haven't written in all the prerequisites yet).  But yes, this means that you can cast fireballs, heal, and toss around a great axe all at the same time.  There are also no armor limitations - if you can make it and want to wear it, you can.  Note that all magical abilities are alchemy-based, so you can throw "lightning" while wearing plate or chainmail with no ill effects.

 Abilities are unlimited, but on a cool down.  For instance, Alchemist's Fire is a red spellball.  You can charge as many as you can carry, but it would take 5 minutes to "mix" or "charge" each one.


Weapon & Shield Abilities:

  • Short Maces (1 damage)
  • Long Maces (1 damage - must have short maces)
  • Great Maces (2 damage - must have long maces)
  • Mace Mastery (must have all mace abilities, grants +1 damage when using maces)
  • Polearms (2 damage)
  • Staves (1 damage)
  • Daggers (1 damage)
  • Short Axes (1 damage)
  • Long Axes (a damage - must have short axes)
  • Great Axes (2 damage - must have long axes)
  • Axe Mastery (must have all axe abilities, grants +1 damage when using axes)
  • Short Swords (1 damage)
  • Long Swords (1 damage - must have short swords)
  • Great Swords (2 damage - must have great swords)
  • Sword Mastery (must have all sword abilities, grants +1 damage when using swords)
  • Spears (1 damage thrust only)
  • Bow & Arrow (1 damage)
  • Single-shot Firearms (1 damage - can be taken more than once to carry different types ie: pistol, rifle, etc.)
  • Semi-Automatic Firearms (1 damage - must have single-shot firearms)
  • Throwing Weapons (1 damage - grey spellballs - act as throwing daggers, axes, or rocks)
  • Small Shields
  • Medium Shields
  • Large Shields
  • Dual Wield (can only dual wield short weapons, long weapons, daggers, and firearms or a combo thereof)
  • Weapon Mastery (must have all melee weapon skills (except masteries) gives +2 damage with any melee weapon)
  • Shield Mastery (must have all shield abilities, shields cannot be broken)
  • Ranged Combat Mastery (must have all ranged abilities, gives +1 damage with arrows, firearms, throwing, and spears)
  • Sharpened Arrow (gray - +1 arrow damage)
  • Flaming Arrow (red – +2 fire damage)
  • Stunning Arrow (purple – stuns target for 50 count)
  • Poison Arrow (green – poisons target)
  • Explosive Rounds (yellow - +1 damage)
  • Incendiary Rounds (red - +2 fire damage)
  • Armor Piercing Rounds (gray – goes through armor)
  • Freezing Rounds (white – freezes target)


Alchemy/Magic Abilities:

  • Antidote (cures poison)
  • Poison Vial (green spellball - poisons target, must be cured within 100 count or dies)
  • Poison (green ribbon applied to weapon - poisons target, must be cured within 100 count or dies)
  • Flame Oil (red ribbon applied to weapon - +2 fire damage to weapon and allows weapon to free frozen targets)
  • Frost Oil (white ribbon applied to weapon - freezes target in addition to weapon damage)
  • Healing Elixir (stops bleeding and heals lost limb)
  • Elixir of Life (resurrect)
  • Potion of Protection (1st damaging attack negated)
  • Lightning in a Bottle (yellow spellball – 1 damage)
  • Charming Mist (blue spellball - must complete one non-combat-related task per caster)
  • Frost Potion (white spellball – freezes target)
  • Alchemist’s Fire (red spellball – releases frozen targets or does 2 damage to all body areas)
  • Badge of Courage (yellow ribbon applied to upper arm - protection from fear effects)
  • Potion of Fortitude (purple ribbon applied to upper arm - protects from sleep and stun effects)
  • Warming Elixir (white ribbon applied to upper arm - protects and/or releases from freezing effects)
  • Cooling Elixir (red ribbon applied to upper arm - protects from flame or fire effects)
  • Poison Elixir (green ribbon applied to upper arm - protects from poison effects)
  • Sleeping Powder (purple spellball – puts target to sleep for 100 count target cannot be killed while asleep)
  • Hardening Oil (gray ribbon applied to weapon or shield - Makes weapon or shield indestructible)
  • Fire Wall (10 ft red ribbon – 2 damage to all body areas if passed through)
  • Wind (pushes all targets within 20 feet back 20 feet – can also be used to push a flame wall 20 feet instantly)
  • Alchemist (halves cooldowns for alchemy-based abilities)
  • Smoke Cloud (call out smoke cloud and caster may walk/run and not attack or be attacked for 10 count)
  • Swarm (Orange spellball – releases a horde of giant bees – target must run in fear for 10 count)


Physical Abilities:

  • Resuscitate (must be done within 3 minutes of player’s death and must flip a coin)
  • Beast Slayer (+1 against beasts)
  • Undead Slayer (+1 against undead)
  • Dragon Slayer (+1 against dragons)
  • Assassin (+1 against humanoids)
  • Commune with Dead (can talk to ghosts)
  • Commune with Animals (can talk to beasts)
  • Commune with Nature (can talk to plants)
  • Bane (can choose single target per day for +1 damage)
  • Steel Trap (gray 5’ ribbon - must have blacksmithing – 2 damage plus bleeding to one leg, must stay in spot but can defend self – must strike affected leg 5 times to be released – 5 strikes do not cause damage to leg – trap is disarmed after target is released)
  • Pit Trap (brown 5’ ribbon – take 1 damage to each body area and unable to move or fight for 50 count or until someone helps you out of pit)
  • Death Trap (must have steel and pit traps – 3 damage plus bleeding to each body area and must be helped to get out of pit)
  • Break Shield
  • Break Weapon
  • Deep Wound (bleed for 100-count then dead if not healed)
  • Close Wound (stops bleeding)
  • Thick Skin(+1 natural armor)
  • Ambidexterity (can throw weapons or vials with either hand)
  • Net (brown spellball – traps target – target can defend self but must hit each leg 5 times to be released)
  • Blacksmithing (mend metal)
  • Leatherworking (mend leather)
  • Tailoring (mend cloth)
  • Woodworking (mend wood)
  • Stunning Blow (stuns target for 50 count)
  • Hobble (no damage but target can only walk for 50-count)
  • Feign Death (fake dying, nobody will bother you)
  • Sunder Armor (powerful blow that destroys armor in area that is struck

There are also unlimited lives in our new game.  When you die, you must remain at your place of death for 3 minutes.  During that time, you can be resuscitated.  If you are not, you become a ghost and may wander around, cast fear spells, and perform non-combat related acts (ie. shake trees, make spooky sounds, etc.)  You cannot actually talk to anyone unless they have 'Commune with Dead' in which case you may only respond to questions asked by that person.  You can be given an Elixir of Life as a ghost to be resurrected and come back to life, restoring your body.  You may then mend your armor and get back into regular combat.

So, what do you think so far?